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Forums >> Revit Structure >> Technical Support >> Beam System problem

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Tue, Jan 15, 2008 at 10:17:04 AM | Beam System problem

#1

ZBro


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Joined: Tue, Jan 15, 2008
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I have a beam system (wood I-joists) and I want them to show up as bearing on a concrete wall.  I draw the beam system and the boundaries are correct at outside face of wall however my system shows up as flush framed (ie joists are stopping short of the wall)

 Any Ideas?


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Wed, Jan 16, 2008 at 11:28:10 AM | Beam System problem

#2

kesflower


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Joined: Thu, Jul 21, 2005
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3.5 Stars: 11 Votes


We had to "disallow join" using the little blue grips on the end of our beams and then maually moving each beam to the correct distance.  This only sort of works, though, and is very time consuming.  If anyone out there has a better method, please share :o)

-----------------------------------

Ruth Rau

Main Street Architecture, P.C.

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Wed, Jan 16, 2008 at 11:54:22 AM | Beam System problem

#3

ZBro


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Yes I have tried this too.  I found a solution but it is very time consuming for beam systems, especially if you have many beams.

 If you select the beams individually and go to properties, you can check the beam seat boxes for each end.  This extends the ends slightly to show a bearing condition.  I would like ideas on how to do this for a beam system as a whole and how to make the beam seat longer such that I dont have to make any further adjustments in the details.

 


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Wed, Jan 16, 2008 at 12:02:55 PM | Beam System problem

#4

JAMESHGRIMES


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Joined: Fri, Apr 14, 2006
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Have you tried right clicking and select "Select all Instances". then going to properties. This should select all of the beams of the same family and type.

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Wed, Jan 16, 2008 at 12:09:21 PM | Beam System problem

#5

ZBro


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Yes I have looked into this however its a global approach and I was hoping for more of an individual beam system approach.  I like to be in control of what I modify rather than modify everything and then search for situations where its not what I want.

 Thanks for the tip though


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