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Forums >> Revit Building >> Technical Support >> Scaling of text, dimensions, and wall textures question.
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Joined: Tue, Jan 6, 2004
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RAC 2008 There probably is an easy way to do this that I have overlooked. Can you not set up your text size, dimension scale, cut-texture pattern, etc. and have it adjust automatically when you do a callout, blow up, plan detail, whatever? For instance, if I want to do a smaller scale plan, say, at half the size of my 1/8" floor plan, I know I can plot it at 50% scale and everything is half size, but if I want to actually use that half size or a double size plan for referencing, etc. in my working drawings, it appears that I have to do a callout and then go in and resize everything to fit. Any suggestions?
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Joined: Tue, May 16, 2006
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The annotation size you set is the same size no matter what scale the drawing is. 1/8" high text in a quarter scale view will still be 1/8" high if you change the view to half scale. That's one of the fundamental powers of REVIT.
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Joined: Tue, Jan 6, 2004
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I mean that question sincerely. My ADT buddies tell me that when they copy and re-scale a plan, section, whatever, the text, brick texture, dimensions, all are re-scaled as well so they are not too big or too little for the new image. Why would that ADT attribute be less powerful than the Revit one that makes you have to manually re-do a lot of stuff so the drawing reads correctly?
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Joined: Thu, Jul 21, 2005
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I don't have a problem with that when I duplicate a view, which I assume is what you mean when you say copy a plan. Callouts also work appropriately. 1/8" text is always 1/8", so no scale factor is needed to print. As for materials patters, are you using drafting patterns for your cut patterns and modeling patterns for your surfaces?
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Ruth Rau Main Street Architecture, P.C. |
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