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Fri, May 18, 2007 at 10:16:50 AM | IN A HOLE...

#1

LUCAS1979


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Joined: Tue, May 15, 2007
43 Posts
1 Stars: 1 Votes


do you guys know a way to punch a hole in ground plane...? here is my issue... my ground level's view range is set to stop @ 0'0"... that's where the shadows hit aswell... i have a pool next to the house and ideally i would like the pool be certain depth (4,5'Winking & shadows @ the bottom of the pool to get the feeling of the depth.... anyone did that before...?

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Fri, May 18, 2007 at 10:37:56 AM | IN A HOLE...

#2

TomDorner


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Joined: Sun, Apr 25, 2004
1207 Posts
4.5 Stars: 25 Votes


Ground planes are an image that gets projected in rendering at the level you set.  There is no way to 'punch a hole' in it as you describe.

You should probably nix the ground plane idea and add a simply topo surface to your model where you do have conrol of the shape of the surface and can account for your pool depth. 


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Fri, May 18, 2007 at 10:56:13 AM | IN A HOLE...

#3

KimWong


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Joined: Fri, Sep 16, 2005
74 Posts
3 Stars: 2 Votes


Hi, Have a look at the images on the Tropical Design 1, 2 & 3 I posted at the Gallery. You notice there is a pool in between the 2 buildings. The 1' thick floor slad went around the pool. For the pool I created an instant model with a thickness of 1200mm and and offset to -1200 to place below the ground level. Here the pool depth is 1200mm (4'Winking I then assigned water material to it. That is how I created that pool effect. Hope it answer your query here.

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G'day mate. I am migrating to Sydney, Australia. Looking for Revit Architect position. Any taker? Thanks. Kim Wong.

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