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Forums >> Revit Building >> Technical Support >> Group phases
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Joined: Tue, Aug 22, 2006
5 Posts No Rating |
I am using REVIT 8.1, and I have a group that is made up of a mix of new and existing walls that I need to use repeatedly. Everytime I insert the group all of the walls come in as new construction. Is there any way to insert it so that the phase properties stay as they are in the orginal, so that I dont have to go into every group and change every single wall the reflect what it should be?
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Joined: Tue, Aug 10, 2004
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I don't think you can have a mix phase as groups.
Here's a suggestion, why don't you create 2 separate groups one is existing and the second as new construction. When you insert the groups you overlay existing with new construction. I haven't tried this myself. Lets us know how you go.
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Joined: Tue, Aug 22, 2006
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Thank you for the suggestion, but I dont believe this works. You would still have to go into that "existing" group and change the walls to existing from new. Anytime you insert a group or even copy it, all the walls come in as new construction.
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Joined: Thu, Jul 21, 2005
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Nope, as of yet, phasing is project specific, so no matter how many times you copy and paste the new and existing set, it will always import it as new (unless I am also doing something wrong because I get this problem all the time.) A time saving method that I have found is to go into your original file, set the phase to existing, copy the existing walls (I often try to paste aligned so the next part works), then change the phase to new only, copy the new construction, paste it aligned. This usually works pretty well with very little modification needed. Much faster than copying all of it and then selecting each wall individually to change the phasing.
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Ruth Rau Main Street Architecture, P.C. |
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Joined: Thu, Jul 21, 2005
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Oh, and just so you know, the problem doesn't appear to be fixed in 9.0 either.
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Ruth Rau Main Street Architecture, P.C. |
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Joined: Sun, Apr 2, 2006
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It's been a loooong time since this was originally posted, but here's a thought. Make those walls that are being placed over and over again, thier own wall type, then select all instances, and change them ALL at one time to existing. Not sure if that would do it, but it seems like a safe cheat. I really think that will wok, you jsut need to be sure that the wall is a singular type so that you don't accidentally select that type of wall placed somewhere else.
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Joined: Sun, Jun 24, 2007
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shouldn't existing walls be their own wall type anyway? so im on board with you.
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