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Joined: Tue, Jun 29, 2004
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My apologies. I feel like I'm spamming an awful lot.
I want to create a curve at the base of a wall. A wall sweep works here. I have one problem I can't seem to get rid of. From the attached screen shot, you might see why I did it the way that I did. I have tried both ways before anyone suggests otherwise. I attached the sweep to the fascia edge, then it converges with the wall. My wall however is not square on the ends. I have a wall drawn with a profile. I can't get the sweep cut at the roof angle.
The reason I didn't use it as an attached wall sweep is that the wall doesn't go all the way out to the edge of the overhang. But I tried it anyway and still, the sweep comes out the top of the roof. I'm looking for some way to cut the geometry out in an elevation view, but I see no commands anywhere.
And this is just a little annoyance on my end. But is there a way to blend the horizontal line where the sweep and wall meet? I tried joining geometry with no success.
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So far the closest fix has been to return the sweep. While this has fixed most of the problem, I'm not completely satisfied with the results. They are better than before, but I'm hoping someone has a better answer. I thought for a minute that I could create an opening, but that gives only rectangular results.
One odd thing that I've noticed is the wood shake pattern is upside down just on the main wall. Is there any reason for this?
I also can't seem to get the arced sweep and the gable end fascia to join geometry.
Thanks again for any responses. I truly appreciate it.
Post edited on 2006-08-28 20:14:43
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Joined: Sun, Nov 6, 2005
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Hey framerman,
Yeah your problem looks like a bit of a pain, curves + angles = anyones guess.
There are a few ways you could approach resolving that wall, have you had much experience with in-place families? While it may seem a bit of a cop-out, anything is possible when you get to free model things.
In regards to the pattern being upside down, Mr. Spot has shown how you can tab-select a piece of the model pattern and simply rotate it to the desired position. You can use this method to rotate it aswell to line it up with the counterpart.
The two objects should join perfectly if the curve is a perfect tangent of the face of the wall. if Revit will let you join the two objects and there is still a line, either they dont line up or the curve isnt a true tangent.
Hope this helps! Post back if it doesnt work, or if you'd like more help.
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Hi Framerman,
I've had a similar problem with a flared wall/roof interface. If you create the flare as an in-place component family you can add a void within the same family to remove the unwanted bits. You'll have a horizontal line where the flare joins the vertical wall, but to get rid of unwanted lines in any view use the linework tool set to 'invisible lines.'
As to the rotated shake hatch I've had exactly the same problem. You can fix it by aligning the hatch pattern to a 45deg reference plane and then to a 120deg one and then back to horizontal but rotated 180deg. The tedious part is you'll need to do this for every wall. And you will probably not be able to fix the hatch pattern on the flare. If you find another solution please share it with me. This is really slowing the production down.
Good luck,
Aubrey
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Thanks alot you guys. I'm not very versed on Revit. I know just enough to be dangerous.
I worked a little on an in-place family. BTW I don't see very much info on this topic in the help menu. I spent many hours pulling my hair out on this one. Then I stumbled upon the massing bar with the convert face to wall command. Much, much easier. I was thinking for a minute that you couldn't make everything in Revit. Well....I guess you can!
One peculiar thing I noticed after I made the wall using mass command is that it seems my computer has started responding extremely slow in refreshing the screen. Just seems in elevation view. Any thoughts?
Also, I can't seem to find the post about aligning the hatch on the surface. If you could point me in the right direction I would appreciate it.
Thanks again for the feedback guys and I will try to do my part by helping here as much as I can.
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Hey again framerman,
Aligning the hatch pattern should be as easy as it sounds - hover the mouse over one of the hatch lines and keep pressing tab untill the line highlights, then click to select it.
Now its yours to command! You can nudge it, rotate it, move it and align it. Probably the easiest way is to align it with a line from the other face (tab to select that on aswell...), although it may not be that easy when one hatch pattern is on a curved surface.... so have a play and see what comes up!
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Thanks again for everyone's responses. I finally got the hatch pattern rotated the way it's supposed to be by doind exactly what you said. Got rid of the horizontal line by selecting linework - invisible lines. Worked great all of them. Thank you! Thank you! Can't rotate any of the hatch on the curved wall as of yet. Will play with this some more. All of my walls had the hatch upside down. Is this something I must change in the hatch file? Will play with this some more also.
Everyone have a great day!
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After searching posts and trying various things, I came up with a solution to similar problems I was having while trying to do flared shakes.
Problem 1: Upside down shakes. Shakes come in upside down on wall. Shakes on wall sweep for flare also upside down. It is possible to rotate the shakes on the main wall, but was unable to rotate shakes on curved wall sweep. I think rotating patterns on curves isn't allowed.
Solution: Draw wall as normal. Starting from left or from right seems to make no difference. Pattern comes in upside down. Now, flip the wall (in plan using the arrows). Pattern is now reversed (and upright for shakes). Now, wall sweep shingles are also upright.
Problem 2: Aligning patterns on curved sweep and wall: While it's possible to use Align to move curved sweep pattern left and right, it will not work when trying to move the pattern up and down (along the curved portion). Found the solution here: http://revitelemental.blogspot.com/2010/05/aligning-hatch-patterns-on-curved.html
In 3D view, tab select the horizontal part of the pattern. Next click Rotate tool. End of pattern highlights with a square. Move this along the curve to the proper point. It moves!
Now curved sweep has upright shakes and aligned pattern. Cool.
I hope this helps someone else. It took me 3 hours to solve this!
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In the elevation view(s), use the align tool to line up any offset hatch patterns...i.e...cmu block or brick
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