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Joined: Mon, Oct 25, 2004
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I know this is a known limitation but I'm always curious if anyone has found a new workaround.
Does anybody have a way to get parking stripes to follow topography? I have set them to be hosted by the topo surface but that surface rises and falls per the contours/drainage so some portions of parking lines disappear under the surface.
There must be a way to "paint" lines onto such a surface so they will follow the bumps and depressions.
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Joined: Thu, Jun 15, 2006
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I just raise the above the topo surface, however, I have to turn them off in the elevation view. There should be a better way.
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Joined: Mon, Oct 25, 2004
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Raising them above the surface has been suggested by several but it is a poor fix at best - when you render, you get them casting nice shadows to show the client his parking stripes are really floating in mid air - have had several silly comments about "how is the contractor supposed to paint the air?" or "will you be detailing that?"
A program like Revit that is supposed to have its roots in real-world construction should haave resolved that way back.
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Joined: Mon, Jun 19, 2006
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Have you tried creating the stripes as a site component and then have it attached to the site?
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Parking components will not conform to site contours. Have you tried creating a sitepad/slab/ramp and then adding them to this?
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Hi Nixn, if you create it as a site component it will follow the topographies countours. MikeM wants the parking stripes to follow the countours and this is the only way I know how to do this.
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"Hi Nixn, if you create it as a site component it will follow the topographies countours. MikeM wants the parking stripes to follow the countours and this is the only way I know how to do this."
I haven't tried creating a new "site component" family but I have corresponded with some high-level tech support people at Adesk/Revit and after much analysis on their end the verdict was: "Known shortcoming of the current version. Will be addressed in a future release"
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1-. Unless you have to make a schedule of your parking cases and If your parking lot is not perfectly leveled (and have sharp slopes) I think the best way to draw them is to use the "subregion" command.
First step; I assign the "Site-Asphalt" material to the entire toposurface. All other surfaces must be subregions of that first one (ex; grass, water, earth, etc....)
Second step; If you need to dimension your cases, I suggested you make the first layout with "Detail Lines" (from Drafting Design Bar). Dimensions can snap on detail lines but cannot on subregions borders
Third step; use the "subregion" command to draw the parking stripes (ex; 6" x 18' Sand subregion over the Asphalt of the topography). Be careful; subregions must not overlap.
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1-. Unless you have to make a schedule of your parking cases and If your parking lot is not perfectly leveled (and have sharp slopes) I think the best way to draw them is to use the "subregion" command.
First step; I assign the "Site-Asphalt" material to the entire toposurface. All other surfaces must be subregions of that first one (ex; grass, water, earth, etc....)
Second step; If you need to dimension your cases, I suggested you make the first layout with "Detail Lines" (from Drafting Design Bar). Dimensions can snap on detail lines but cannot on subregions borders
Third step; use the "subregion" command to draw the parking stripes (ex; 6" x 18' Sand subregion over the Asphalt of the topography). Be careful; subregions must not overlap.
That would be an excellent solution...
EXCEPT:
Problem is that each subreigon must be a contiguous, closed polygon so each stripe, each arrow each part of a handicap symbol would have to be a distinct subregion.
One possible way would be to make the basic toposurface the stripes and the asphalt, grass etc the subregions.
Still a pain in the ...
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