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Forums >> Revit Building >> Technical Support >> Texture mapping for imported objects
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Joined: Wed, Jan 13, 2016
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Hi everyone!
Has anyone solved how to improve horrible automatic texture mapping of imported models built with mesh?
(V-ray for Revit, has improved the texture mapping?)
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Joined: Wed, Jan 13, 2016
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The picture attached shows finely the problem.
I say that is a pity, because I'm quite satisfied of new Revit's render quality.
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Joined: Wed, Jan 13, 2016
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It seems I figured it out!
Since Revit allows to import Rhinoceros files, I converted the mesh model to NURBS with Rhinoceros, than I saved the file to .3dm extention.
Voilà!
Importing a NURBS object automatically convert the Rhino's layer(s) in material(s), directly uploaded in the Revit material library (generically, named Material 1/2/3/n).
This seems to fit the texture very well with each face of the 3D object.
Hope this could help.
Bye.
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