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Forums >> General Discussion >> Revit Project Management >> Advice on a touchy graphics issue - lots of filters or a mix of varied ways
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Joined: Thu, Apr 12, 2012
31 Posts No Rating |
We're having a lively debate in the office about where the use of filters lies in the heirarchy of controlling graphics. Our design process requires nearly all of our content aside from walls to come from a third party. A third party that shouldn't be allowed near Revit. So we're stuck with garbage piled upon *CENSORED* with a side of fermented vomit. Unfortunately this cannot be changed so it's either try to find a new job where there aren't any stable jobs or stick with this one.
My thoughts are to use filters for almost everything so we have one single location to go to when you need to change something. Others want to not re-invent the wheel and stick with the templates that work but have half a dozen different ways of doing the same thing. But it does work.
So what we're looking at is either creating a while new set of filters with logical names (a metric buttload of work) or sticking with what works but is convoluted. What would you do?
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I say always use templates if that works. You might still have some filters in the view template because of what you are dealing with.
Filters are harder to control and a lot harder for users to understand.
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Joined: Thu, Apr 12, 2012
31 Posts No Rating |
We do use templates as much as possible but due to the nature of the client and the third party garbage they only can do about 90% of what we need. The other 10% is either overrides, filters, hide in view, etc.
We have a solid grasp on filters. We've had to just to make this stuff work. Basically we've learned to use filters to work magic because the third party is so inept.
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