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Joined: Wed, May 6, 2009
3 Posts No Rating |
I have a counter top family with a BUNCH of nested families for different sinks. I also have voids tied to different parameters so that I can have the corners of the countertop miter when needed. For some reason, without warning, after several years of reliable usage, the family has crapped the bed. ALL the voids now show in the actual building model as orange elements, and they print. What would cause this? I didn't think voids were supposed to be visible if not cutting anything, and I surely didn't think they would print.
UPDATE: When I select an instance, click a checkbox for one of the items that uses a void (sink, corner miter, etc) it fixes the issue. When I then uncheck the box again, the issue stays fixed. However, if a I have a particular instance of countertop that has no sink and no miter voids, it still shows all voids in orange.
Any thoughts on how I can fix this for the short term? I have already decided to pull out some of this and make several different families. But I print tomorrow and can't afford to replace all the families before printing.
Please help! Thanks.
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Joined: Wed, May 6, 2009
3 Posts No Rating |
Update: I tried reloading the family from the server and I suppose it did not recognize any changes so it did not prompt me to overwrite it. So I went back into the family on the server, added a text parameter (unused) just to make a change to the family, and then reloaded it. This time, it recognized the differences and asked if I wanted to overwrite. I said yes. Once it finished reloading, the problemm was resolved and all voids are not visibile.
Other than this, no clue what caused the issue to begin with. Wish I could convey more information to help the next person who runs into it, but that is all I have.
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