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Forums >> Revit Building >> Technical Support >> Scheduling Problem with Face Base Families
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Joined: Mon, Feb 10, 2014
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A lot of people in the office have been encouraging us to convert most of our wall-based and ceiling-based families into "face-based" families beacause they can host onto a much wider range of surfaces.
My biggest issue with face-based families is their scheduling capabilities. Most wall-based and ceiling-based families are automatically referenced to whatever level their host is on, but face-based families do not do this. Instead, face-based families have an instance parameter called "Schedule Level" and it has to be manually assigned.
This is a huge problem when I have face-based families in model groups that are on multiple levels. I had a face-based urinal in a model group of a Men's Restroom, and that restroom was on 20 different levels. But when I assigned the "Schedule Level" of one of those fixtures to be on Level 1, all of those fixtures on every level scheduled to Level 1.
In order to resolve this, I converted the urinal back to a wall-based family. Afterwards, the urinals all scheduled to their correct levels.
Has anyone figured out a way to schedule face-based families without using the "Schedule Level" parameter?
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Joined: Thu, Mar 29, 2012
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hi this is just a suggestion.
this can be done BUT requires nested family.
lets say a LIGHTING Fixture that can be used for wall and ceiling..
family A: generic model face base family
family B: lighting fixture wall base family<<--load family A here.
family C: lighting fixture ceiling base family<<--load family A here.
for any updates/changes, just modify family A and load back to family B and C.
this way your SCHEDULE LEVEL should be correct,
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Joined: Mon, Feb 10, 2014
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Hi ronmalit,
Thanks for the response. A quick question, though: When you nest the Wall-Based Family (Family B) into the Generic Model Face Base template, what do you host the family to? The template only has an extrusion, and Family B requires a wall to host to. Do you also have to load a wall into the template?
I've actually done something a little similar to this with the Urinal I had mentioned in my previous post, but instead of loading a Wall-Based Urinal into the Face Base template, I loaded just a basic urinal family (one that doesn't host to anything). Plumbing fixtures that don't need a host still have the ability to automatically recognize what level it's on, and I was hoping those parameters in the nested urinal would show up on the Face Base family, but they didn't and I still got that "Schedule Level" parameter that has to be manually assigned.
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