Let me start off that I'm a novice Revit user mainly because of my AutoCAD addiction. Now I'm in a position to do some rather large models and I'd like to have some opinions on how to apply finishes to walls.
The models I will be making are of existing facilities where we will be mapping finishes, moulding, base and trim on wall and ceiling surfaces. These models will be then used for rendered views and studies of various design alternatives. Basically I'm beginning to make a mass as-built model.
Revit wall types generally have finishes on both sides but in reality most walls vary so much it doesn't seem to make sense making wall types for each scenario. I've seen this handled in two different ways:
1. Make a wall that is center justified and makes up the core of the wall. Then after having the rooms made up, make "one sided" walls that are left/right justified with the various finishes, (e.g. gyp. bd with paint and rubber base, gyp bd with wall covering and stone base). The "one sided" walls will be aligned to the core walls and will vary by room.
2. Create regular wall types as with finishes on both side and then add components on top such as the finish, moulding but editing the face of the wall.
My goal is to have 3D rooms that I can virtually strip down and refinish to show several alternates. I'd also like to be able to to material take-offs for budgeting and create area calculations of all various types of rooms. Can you see benefits and or pitfalls of either approach? Any success stories to share?
Lastly I talked my boss into getting Revit Design Suite Premium so I'm hoping to use Navisworks Simulate to do fly throughs of the model. Has anyone out there used it? Is it worth investing the time?
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