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Forums >> Revit Building >> Technical Support >> How to rotate a familly and have its texture rotate with it ?

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Mon, Jul 16, 2012 at 1:23:57 PM | How to rotate a familly and have its texture rotate with it ?

#1

Kapkin


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Joined: Fri, Oct 15, 2010
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For exemple,

I made myself a plywood detail component using a filled region.

I made the lenght editable, so its easy for me to just make it longer if i need to when am drawing details.

The problem is;

I want the texture inside the filled region to rotate with my detail componen.

 

At the moment, even if i rotate the detail component, the texture inside it will remain the same.

So if i have a vertical plywood, the texture on it will be diffrent from the horizontale plywood.

 

thx for helping


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[IMG]http://i216.photobucket.com/albums/cc47/kapkin00/dino_Kapkin.jpg[/IMG]

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Mon, Jul 16, 2012 at 1:34:22 PM | How to rotate a familly and have its texture rotate with it ?

#2

WWHub


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Joined: Tue, May 16, 2006
13079 Posts
3.5 Stars: 395 Votes


From your HELP:

Texture Alignment
 
 
 

 

Use the Texture Alignment tool to align the texture of the render appearance to the surface pattern of the material (defined on the Graphics tab of the Materials dialog). When you render a 3D view, the rendered image displays the texture, positioned as specified using the Texture Alignment tool.


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Mon, Jul 16, 2012 at 2:10:57 PM | How to rotate a familly and have its texture rotate with it ?

#3

Kapkin


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Joined: Fri, Oct 15, 2010
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Sadly for my problem this wont work.

Dont forget that my texture is apply on a filled region, so its a 2D drafting texture.

Texture Alignment tool only work in 3D.  So i cant apply this solution for my detail component.

The only solution i see is that i should do a detail component with an horizontale texture line and onewith a vertical texture line.

But this solution is bad cause, what if some day i need to put a plywood in my detail at 45*... Or give it the 2% angle for the bottom of a window


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[IMG]http://i216.photobucket.com/albums/cc47/kapkin00/dino_Kapkin.jpg[/IMG]

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Thu, Jul 19, 2012 at 9:35:34 AM | How to rotate a familly and have its texture rotate with it ?

#4

Kapkin


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Joined: Fri, Oct 15, 2010
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Ok so, since i dont have the answer am looking for am adding some picture tu help you guys understand.

So, this is my plywood familly:

First picture = The plywood familly

Second picture = The familly once selected

Third picture = The plywood familly after a 90° rotation

 

As you can see, the texture inside the familly dont rotate with the familly.

 

 

Note that all of those pictures have been took in a drafting view, so its not a 3D component.

In that case texture allignement cant be use, since its in 2D.

 

You guys can still tell me what you use for your plywood cut detail. 

Thx



Attached Images

109083_Plywood_part1.PNG109083_Plywood_part2.PNG109083_Plywood_part3.PNG

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[IMG]http://i216.photobucket.com/albums/cc47/kapkin00/dino_Kapkin.jpg[/IMG]

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Thu, Jul 19, 2012 at 10:11:29 AM | How to rotate a familly and have its texture rotate with it ?

#5

WWHub


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Joined: Tue, May 16, 2006
13079 Posts
3.5 Stars: 395 Votes


I use a model hatch, in a filled region, for my detail, plywood sections so that it can be rotated and adjusted.  I don't use the stock plywood detail element.


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Thu, Jul 19, 2012 at 1:00:19 PM | How to rotate a familly and have its texture rotate with it ?

#6

Kapkin


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Joined: Fri, Oct 15, 2010
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thx for your answer,

i dont know if i can put this in here, but here is the link that helped me to fix my problem

thx once again

 

http://forums.autodesk.com/t5/Autodesk-Revit-Architecture/Detail-Component-Fill-Patterns-Don-t-Align/td-p/2097112


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[IMG]http://i216.photobucket.com/albums/cc47/kapkin00/dino_Kapkin.jpg[/IMG]

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