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Fri, May 18, 2012 at 10:13:35 AM | Ray Tracing

#1

jbohan


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Joined: Wed, Sep 24, 2008
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I have:

Card: GeForce GTX 260M

Driver: NVIDIA ver. 8.15.11.8631

os: Windows 7 64 bit

RAM: 6 GB

When I try to use ray tracing I run out of RAM and the quality of the rendering is poor. I have downloaded Directx SDK using  http://www.microsoft.com/en-us/download/details.as​px?id=35 To no avail. Anyone have an idea?


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Fri, May 18, 2012 at 10:25:02 AM | Ray Tracing

#2

Typhoon


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Joined: Tue, May 22, 2007
5921 Posts
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Check system requirement: http://usa.autodesk.com/revit/system-requirements/

 BTW, in options, turn ON "Hardware acceleration"

 



Edited on: Fri, May 18, 2012 at 10:26:26 AM

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Thu, Jun 28, 2012 at 6:10:25 AM | Ray Tracing

#3

zuzullo


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Joined: Thu, Dec 16, 2010
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SAME HERE:

Real-time Raytrace view is useless as it is so slow!

Why doesnt it uses the GPU instead of the CPU?

http://content.screencast.com/users/zuzullo/folders/Jing/media/ab7d9acf-01ee-4252-96df-3af8e3cc0765/2012-06-28_1252.png


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