Forums >> Revit Building >> Technical Support >> Rowlock brick Sill
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Joined: Wed, Nov 21, 2007
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When constructing a window sill that will be parametric, that it will adjust itself to the varying widths of window one calls out for when the window has various widths and heights, how can one make the sill look like a rowlock course complete with mortar joints. I am able to create one using extrusions on the brick and mortar joints then arrying them but it only for one kind of window width and cannot adjust for varying width of windows.
Any Suggestions
Edited on: Thu, Mar 15, 2012 at 8:12:10 PM
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Joined: Fri, Nov 12, 2010
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You can use a parametric arary to control the number of bricks/mortar joints on a case-by-case basis. You will need to use some complex formulas to drive the width of the bricks to follow the width of the window.
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Sorry I ment formuls to drive the NUMBER of bricks to follow the width of the window.
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I attached a quick example that I did. Its not perfect by any means but I think you will see the point. I created the brick size that I wanted as a generic model and then inserted it into the window family. From there I arrayed the brick from one end of the window to the other using the move to last option on the array option bar. Once you do that you can click on the array line and parameterize it calling it something like #of Bricks and then in the formula tab you will use Width/3"....or whatever the brick size you want is. I hope this is helpful.
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If your opening works to brick dimensions, you can use a material for this.
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Enclosed is a window I have been working on for a renovation project. I have have been successful at assembling a true sill and header from formulas. My problem exists with the FLIP CONTROL. I have locked the window frame itself to EQ dim from centerline of wall but the sill and header remain in place when I try to flip. How does one lock the header and sill with the rest of the assembly to flip properly?
Anything else I missed?
Thanks in Advance
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For rowlock sills, soldier course headers ... etc - anything straight, we don't ever model the bricks. We model the overall form - sloping profiled area for sills - sweep for offset soldier course header ... and we apply the appropriate brick material.
^^^ Much easier process - no formula's ... just adjust the brick pattern afterwards.
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You STill did not answer the question.
Even if I used the method you had described and had the SAME flip problem, How does one solve the flip control problem if the header and sill is done as you described, will not flip?
Also to note the renovation project has specific mortar and brick colors that must be used in the header and sill. Therefore it was modeled in such a fashion so one can adjust theose colors at will for the client. The client is very specific about what needs to be doen for the header, sill and windows. Your method would not allow that to happen. Moreover it was not difficult to make formulas to make the header and sill adjust parametrically with individual bricks. The probelm lies with the flip control of the header and sill.
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Your right ... I was not answering your questio about the flipper. Just a suggestion for straight sills.
For your question, I have a question. Why do you have this flipper to beging with? If you want the window on the otherside of the wall, hover over the appropriate side when you place the window. Try it.
Now ... why the flipper doesn't work? Even though there is no reason to have this flipper, it seems there is a real problem here and I did not see anything wrong with what you did.
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The Problem lies with the sills and header and their ability to flip on either side of the wall when clicking on the flip control when in the revit project. I believe there is setting when constructing in the family editor that makes sure that it happens correctly. I don't know. Or is it making sure that the sills and headers are locked onto a front reference plane in the family editor?
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I understand the question .... but you want this flipper to flip the whole window and there is NO need to do this. It is available by default !
OR - do you want something else?
And as I said - your right - it should work EVEN THOUGH YOU DON'T NEED IT..... I did not get into your construction of your arrays enough to see why id doesn't. If you did lock some things, then that may be why it doesn't work. Windows and doors that need special controls are best built around a placement plane well away from the host wall. Then locate the plane by parameter.
If you want to experiment with that process, it might fix this, but I would just remove the flipper.
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Windows and doors that need special controls are best built around a placement plane well away from the host wall. Then locate the plane by parameter
Does this mean I should create reference planes outside the host wall in the family editor and dimension them. Then Define dimensions based on those planes for items such as headers, sills, mullions, glass, etc?
I have created a sweep for the window frame yet the frame does not stay in middle of wall but goes to outside face. In the family editor the location line in the wall constraints is at the front face, inspite of the dimensions I have defined and set to place the frame in the middle of the wall
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I have found that when making components within the area of the host wall that Revit builds associations I don't want. For that reason, I now start these fammilies by adding a reference plane parallel to the host wall and maybe 2' off the appropriate face that I want to control from.
Note, when you add a control dimension later to control your family placement, that number always has to be positive so build appropriately.
Then build your family around this plane and constrain it to this plane as appropriate. Now you can flex your family in one direction by moving this plane manually. If that all works and your other parameters flex OK, then you can add your location parameter.
So define your sweep path using this plane and offest your profile accordingly. In this case, I would consider this plane to be the face of the wall.
Actually, you could have two planes. One that locates this sweep and the locating parameter would be from this to the outside face of the wall and would be set to 0 when finished. The second plane would be set by parameter as an offset from this locate plane and would be the face of your windows. In this way, you can control the window setback from the face of the wall.
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