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Forums >> Community >> Newbies >> Stringer Haunch (level off) at top of flight
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Joined: Fri, Mar 4, 2011
8 Posts No Rating |
I know that I have been able to do it before but I can't seem to figure out why it does this. I am trying to extend the top of the stringer a distance of "X" but it thinks of it as another riser and slopes the stringer to the end of the extension. I have the "end with riser" unchecked and I split the stringer lines 2" from the nosing. All I am wanting to do is have it go straight out from the nosing. i am working on a 20 flight stair and many of them require this condition. and I need the full 12" stringer profile to extend as well. I can always just model-in-place a stringer but I think it looks better to be part of the flight.
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Joined: Fri, Mar 4, 2011
8 Posts No Rating |
Nevermind. I extended the "run" line and it worked for me.
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Joined: Tue, Oct 11, 2011
19 Posts No Rating |
I am having this problem too but when I try to extend my run line to my top landing it just creates more treads where my landing was. (My staircase is not a scissor stair) I attached images. Thanks!
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Joined: Wed, Dec 2, 2009
89 Posts
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@durangoarchichick Second image: the line on the far right is a riser line, make it a boundary line.
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Joined: Tue, Oct 11, 2011
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Rod,
I tried that but this message pops up: "Stairs require no less than two boundaries (chains of one or more Boundary Lines)." Then it won't let me finish sketching.
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Joined: Tue, May 16, 2006
13079 Posts
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You don't want to use a landing here. I know, it is one!.
The problem is that with these type of stairs, the stringer will go along all sides of the landing and you don't want that across your opening. We use a floor here and add the channels along the two sides.
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Joined: Tue, Oct 11, 2011
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Hm, Ok very interesting. Thanks, I'll see what I can do.
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Joined: Tue, May 22, 2007
5921 Posts
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Delete the last "Riser" then create the "Floor" like WWhub said and the "Stringers" will be ok.
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I Hope and I Wish to LEARN more, and more, and more.... REVIT |
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Joined: Tue, Oct 11, 2011
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Ah ha, Thanks.
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