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Joined: Sun, Jun 5, 2011
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Please take a look at the attached file called Test Project. This is a dumbed down version of a problem I came across earlier today with a more complex window family.
I've got a wall with two windows which look identical in elevation. I've cut two plans, one at 4' and one at 6'. In one of the windows i can't get the vertical mullion to show up in plan regardless of where i cut and in the other i can't get the mullion to go away regardless of where i cut. the only difference between the two window familes is that in one the vertical mullion is joined to the frame and in the other it isn't. they show up fine in all other views.
It's 3.30 am here so maybe i'm just missing some fundamental issue but this is the first time i've had window families behave this way.
I'm on Revit Architecture 2012.
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Joined: Sun, Jun 5, 2011
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Edit:
I've attached the original window family that got all this started. Most of the mullion profiles in this window are made up of sweeps and i can't get them to cut correctly in plan. Much like my question above the family display's correctly in all other views and in the family editor just not once loaded into a project.
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Joined: Fri, Feb 10, 2006
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could you also post images of what you are talking about.
-----------------------------------
best regards, coreed,aia bmpArchitects,Inc. "Revit has to be implemented, Not installed." Long Live Revit |
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Images attached.
The crux of my problem is that the windows look fine in elevation and 3D views, but do not seem to show correctly in plan.
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Okay. So I've figured out where i went wrong. This post on AUGI: http://forums.augi.com/showthread.php?t=114039 got me thinking in the right direction.
At some point as I was creating the window family (Pic of family editor attached.) I renamed the Ref. Level plan view to Ref. Level - High, duplicated the view and called it Ref. Level - Low. It was helpful to have to views set to different cut planes while making the window family. This worked as expected in the family editor, unfortunately when the window gets loaded into a project it takes it's cut plane elevation not from the cut plane elevation set in the view range of the host project but by the cut plane value set in the family editor specifically for the Ref. Level view. Since i had two ref. levels it was a little random about which one it chose to pick, but it chose my Ref. Level - Low.
All it took to fix was to go back to family editor and set the Ref. Level - Low cut plane elevation to a level where it would cut the window correctly and reload back into the project.
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