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Joined: Tue, Mar 1, 2011
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I'm trying to develop a screen system for an office building I'm doing for studio. It's a standard curtain wall all around with roll-up security shutters installed outside of every window (the drums are hidden in a steel piece that makes it look like the floor plate is continuing outside the building at every floor). The idea is they can be punched with openings to create a screen (like these, perhaps a little less detailed, http://www.gkdmetalfabrics.com/ProductView.aspx) that can be controlled by people inside the building. I'm trying to find some security doors that don't have the roll attached to use for rendering, but they all seem to be families that work as doors or windows. I can make that work with a thin wall of invisible material around the building but what I really want is to be able to show them open and closed to different degrees (i.e. 60% open, etc.) to check the final appearance of the building. Any suggestions on how to make this one work out? I've attached a rough rendering I did over linework in photoshop- it doesn't show the openings in the shutters but it shows the idea. Any suggestions would be much appreciated.
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Joined: Tue, Mar 1, 2011
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I'm using 2010 Architecture
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Joined: Tue, Mar 1, 2011
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To anyone interested (not many seem to be), I've been playing around quite a bit with a screen i've found here on RevitCity, (http://www.revitcity.com/downloads.php?action=view&object_id=8184). The screen hosts as a door, which i've been attaching to a bare 2" thick wall I've wrapped around the building outside of the curtain wall. I'm unsure if I'll be able to attach the large horizontal mullion I'm using to represent the extended floor plate through this second wall, but I'll continue to play around with it and see what can be done. The screen isn't solid as they are in the render, but I'm sort of liking the thinner effect or a less intense screen. Will continue to update for anyone interested, again if anyone has any tips I would much appreciate the advice.
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Joined: Tue, Mar 1, 2011
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I've run into a problem with my solution when I get to rendering. I'm trying to use an invisible wall to host my screen system on, and in renderings it isn't quite as invisible as I was hoping, but looks instead like fuzzy shower door glass. Does anyone know how to hide the wall element while keeping the "doors" hosted on it visible?
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Joined: Mon, Jul 13, 2009
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First of all, you NEVER model all the geometry at that level of detail. You only represent in, by example, in hidden line mode with differente types of patterns, and in rendering you could use cutouts on different materials... you can make the flat pattern you need in autocad, or paint it in photoshop, or use the ones that already come with revit, and edit it.
Your real problem is (a) making a pattern for revit to show in elevations
(b) painting that pattern in white-black to make the cutouts in rendering
Check this sample image, the patterns are not correct, but it works to show you how.
You model raw stuff... detailed stuff are just for detail views. Let us know how it is going
Edited on: Mon, Apr 18, 2011 at 9:28:21 PM
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