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Joined: Fri, May 26, 2006
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what is the best way to use workset? By floors, windows, doors, walls? and which is easy to manage?
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Joined: Thu, May 28, 2009
829 Posts
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it really depends most on the size of the project, and how many people you have working on it. Some larger firms we know, who work on much larger projects, would have someone who's sole job was managing wall types with an iron fist.
But usually, it's workable to have three or so people working at once without worksets checked out. we have three people, tops, working on a 30,000 sq. ft. 20 million dollar project, and there just has to be a little bit of communication about who is working on what, and if/when an element has to be relinquished, to ask for them to synchronize with central. less than half a dozen conflicts a day, and a conflict doesn't mean a loss of work, just a 30 foot trip across the office to chat.
However, when worksets might make sense, is to separate out the "Exterior and shell," and "interior," and "grids and annotations." Or something like that. You can move objects manually into worksets by selecting them, and changing their workset over in the properties bar.
The problem with breaking up worksets into very distinct groups, like windows, doors, etc is that too many elements on the model reference one another. This even crops up as a problem with a minimal amount of worksets, since interior walls JOIN to exterior walls, and if you move one, it affects the others' join data or some mumbo jumbo, and you'll be denied permission.
So, even though it may feel more out of control to not enforce worksets, you'll have many less interruptions we've found, to take a laissez-faire approach, unless your projects are huge. Hope that helps. Try both ways, why not. see what you like.
Edited on: Tue, Apr 12, 2011 at 5:25:38 PM
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