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Joined: Tue, Nov 16, 2010
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Hi Guys, Just a quick question - I have finished creating my building on Revit and I am trying to change the materials on each of the different floors. With the bottom being a mosaic finish and different wooden floors on the others. But whenever I change one of the floor material finishes it changes all of them - how do I make it so it just changes the individual floor instead of all of them?
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Joined: Tue, May 16, 2006
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If the whole floor is one material, then your best solution is to set up different floor types. Just edit each floor, duplicate the type and change the material. You can also paint each floor with a different finish but this is not as nice of a solution because it is hard to see in properties. If you have different areas on a floor with different finishes, I suggest using a thin floor over your structural floor. But you can also split the afce of the floor and paint on different finishes in each split area.
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Joined: Sun, Nov 27, 2005
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I made up a floor type with sub floor only and then i put a thin floor type of the required finish on top on a room by room basis.
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Thanks for the advice guys - I have given your advice a go and have started to render it. I'll let you know how it goes.
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Joined: Fri, Nov 18, 2005
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If you're not looking to schedule the materials and use it just for rendering - I would suggest using the Split Face and Paint tools as well. Easy, straight forward and you can creat fun and creative flooring design using the Split Face tool.
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Joined: Sun, Apr 10, 2011
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Aye, been having problems with this also.
The ground floor of my building has different rooms with different finishes, I have created via duplicate) new, individual floors for each area, renamed them as appropriate, and amended the finishes for each in the edit type / edit structure value and change material for each to the relevant floor finish. Even though i have duplicated each floor and edited them as separate entities, when you change the finish for one, they all change and share the same material throughout!!
I have looked everywhere for a solution and the best so far is to "paint" each finish, however to me this seems to be more of a "masking" tool instead of changing the fundamental properties, and everything, in my opinion should be done correctly from the start. So Is this a glitch or have i missed something? is there a solution?
p.s hello all, first post!! :-)
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Read holly1's solution. That is what we use if we need to render a different finish in different areas.
Edited on: Mon, Apr 11, 2011 at 7:21:03 AM
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Yep, thats exactly what ive done, i have a separate sub-floor / slab, then a separate thin flooring layer on top in each room. I have narrowed down the problem somewhat this morning and have noticed that if two floor finishes are of a completely different material, i.e a wood floor with a ceramic tile floor next to it, then you are able to display different render appearances for the two different floor types, however, if you wish to have two floors of the same material i.e ceramic, next to each other but with different render appearance then it wont allow it.
Pretty sure there must be a way around this.
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You don't understand materials as Revit uses them. Each material name has to be different for each render appearance differential. In other words... ceramic - blue is different than ceramic - red. Understand? If you only have one pattern/color of ceramic, then you don't have a problem just using the material name but more than one... then you need more material names.
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