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Forums >> Revit Structure >> Technical Support >> please help with lighting interior

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Wed, Nov 3, 2010 at 5:30:02 PM | please help with lighting interior

#1

lightshadows23


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Joined: Thu, Sep 30, 2010
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I looked on previews threads but didnt find one which sais detailed about how to put light celing or wall, step by step

and i have never done that before so i have no idea.:/

can soemone explain me how to do that and how to make it available for render? 

regards 


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Wed, Nov 3, 2010 at 5:34:56 PM | please help with lighting interior

#2

lightshadows23


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also I cant see interior on 3Dview ,i dont know why:S. i just zoom in but it doesnt show spaces just colors.I mean even if i change to wireframe or other i still dont get the interior space just when I rotate I can see the colors..

so only with rendering I can see interior, but when i render its all black ,probably because windows have maximum reflection? 


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Wed, Nov 3, 2010 at 7:43:18 PM | please help with lighting interior

#3

itsmyalterego


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You might take a screenshot of what your interior 3d views look like.   I would lengthen the crop distance on your view.  You might not have dragged your camera long enough to capture much of your buidling.  Gaps and colors sounds like depth clipping in effect. 

 

It's possible that your camera is in a wall.  You also shouldn't zoom in while in a camera.  That's not how you move.  You move with the "steering Wheel" below the view cube.  The easiest method of flying is to use the "look" feature, and the arrow keys.  this allows you to fly in all three dimensions fluidly, where "walk" is much more difficult to control.  

 

I would start with some simplewall sconses to practice light fixtures.    Lots of functional families on Revitcity and included with revit.  You can place ceiling lights in a ceiling, obviously, easiest way to get at the ceiling to place them is through a reflected ceiling view, or the default 3d view with a scope box turned on that chops of everything above the ceiling.  

 

When you render, you have to choose an with artificial lights -- when placed, they;re on by default,  "interior, artificial only."

 

The exposure value will need to be much higher than daylight renders, your render may appear black at first. Do draft renders, and mess with the exposure value to see if you can see anything.  If not, your light fixtures are

a)  old models without a light source

b) turned off in the render dialog

c) in a phase other than the ceiling and obscured

d) Yes, your max reflectivity would stop daylight I suspect.

etc. etc.  it could be a lot of things Sad  


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Wed, Nov 3, 2010 at 8:52:33 PM | please help with lighting interior

#4

lightshadows23


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sorry I attached images now to make it clearer. the 1st one i dont even remember how it got like that ,I mean like the walls disappearing when u get closer.. at least there i can see something 

then on 2nd is all colors:S Im talking about 3D default view

on camera views it looks fine until I move it then it space becomes gigantic.but thats normal I guess 

I chose a metric light and then I load it to project, then its automatically on plan views , if i change it to section or ceiling the light disappears..

 



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Fri, Nov 12, 2010 at 3:42:20 PM | please help with lighting interior

#5

itsmyalterego


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Hey--sorry I lost track of this.  I think your issue IS Far Clipping.   Here's an attached image of it in action. 

 

also, if you select the border of your camera view, you can see your camera on the floorplan, and how far you've dragged the view to encompass.   You can drag this to be longer.  Think of the length of your camera to be your vanishing point.  The longer the camera is, the less extreme your perspective will be.  <-- SS #2

 

Hope this is what's going on and this helps.  

 

 



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84654_clipping.jpg84654_sliced2.jpg

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Sat, Nov 13, 2010 at 5:50:21 PM | please help with lighting interior

#6

lightshadows23


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now it works!! thanks so much:D

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