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Forums >> Revit Building >> Technical Support >> Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

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Thu, Apr 29, 2010 at 1:35:09 PM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

#1

AgathaChristy


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Guys,

Just started using Max. Revit model comes nicely through FBX to Max. All finishes there. All environment set up in max. Compass, sun etc. Lighting does not shine neither in the dayligh nor at night. Night rendering looks white background and black building or white/white. Tried create new lighting in max or bring from Revit. No effect. What am I doing wrong? Need help ASAP. Presentation in 2 weeks. Revit does not render night views - huge hi-rise. Thanks.


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Thu, Apr 29, 2010 at 9:31:42 PM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

#2

erland73


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Hi Agatha, try with these settings.

Note:  The materials of this model were set to be rendered in white but it's an .fbx (imported file). 3ds Max Design 2011.



Edited on: Thu, Apr 29, 2010 at 9:32:35 PM

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Fri, Apr 30, 2010 at 8:54:34 AM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

#3

AgathaChristy


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Hi,

 Thanks a lot! Now I can get evening and control the sun. But my lighting is not on. I need lighting for evening views. Night still black/white. If I could send my file to you and you can figure it out what i am doing wrong. Thanks anyway! You are the best!!!! Smile)


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Fri, Apr 30, 2010 at 5:19:51 PM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

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alabaster2513


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Ernesto,

 

I am just curious why you use Logarithmic Exposure Control rather than the Mental Ray Photographic?


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Fri, Apr 30, 2010 at 6:38:06 PM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

#5

AgathaChristy


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Guys, talk teach me rather then talking to each other. My light is not on. Still. Was fighting whole day today. Used MR control too. Please help!

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Sat, May 1, 2010 at 12:49:56 PM | Revit 10 Model to FBX to 3Ds Studio Max Design lighting problem

#6

erland73


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Agatha, before you export your model to 3ds Max via .fbx, change the initial intensity of your lightning fixtures (luminous flux - Revit works with Watts, Max with Lumens).....see the images....

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Sat, May 1, 2010 at 12:55:25 PM | alabaster2513

#7

erland73


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Quoting alabaster2513 from 2010-04-30 17:19:51

"

Ernesto,

 

I am just curious why you use Logarithmic Exposure Control rather than the Mental Ray Photographic?

"

 

Alabaster - yes, I use mr Photographic Exposure Control for my still images but I thought since Agatha has just started using 3ds Max., Logaritmic Exposure Control (which is used for animations), has less settings than Photographic exp. control.....

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