RevitCity.com Logo

Home  |  Forums  |  Downloads  |  Gallery  |  News & Articles  |  Resources  |  Jobs  |  FAQ  |  SearchSearch  |  Join  |  LoginLogin

Welcome !

83 Users Online (82 Members): Show Users Online - Most ever was 626 - Mon, Jan 12, 2015 at 2:00:17 PM

 

Forums

Forums >> Workflow & Implementation >> API & Third Party Apps >> Editing Revit Material Libraries

Search this ThreadSearch this Thread | Page 1 of 1 |

Tue, Apr 27, 2010 at 1:52:10 PM | Editing Revit Material Libraries

#1

J4S0NSM1TH


active

Joined: Mon, Jan 11, 2010
4 Posts
No Rating


Does anybody know if it is possible to edit the Revit (2010) materials per project in any way other than the Material Editior? Another possibility would be to change where Revit is looking for the material library? On another note is the material library project/file based, local computer based? Or can I make Revit look to our network for all of our materials the way we do with 3ds Max materials? I jumped on a project at work to check the possibilities of rendering in Revit (I primarily render in 3ds max) but the project probably has hundreds of materials. I would like to delete all the excess materials and start from scratch, building a standard material library for our office as I go. thanks J

This user is offline

 

Tue, Apr 27, 2010 at 2:36:00 PM | Editing Revit Material Libraries

#2

WWHub


site moderator|||

Joined: Tue, May 16, 2006
13079 Posts
3.5 Stars: 395 Votes


Not sure what happens in 2011 but in 2010, you can add materials in your project folder for project specific items.

This user is offline

 

Tue, Apr 27, 2010 at 5:42:30 PM | Editing Revit Material Libraries

#3

carrucha75


active
carrucha75 Avatar

Joined: Fri, Oct 17, 2008
68 Posts
4 Stars: 24 Votes


Can you explain how WW? PleaseEdited on: Tue, Apr 27, 2010 at 5:43:10 PM

Edited on: Tue, Apr 27, 2010 at 5:43:35 PM

-----------------------------------

.........................................................................

Not Sure What Revit Can Do?... Find it OUT!!!

Imagination is more important than knowledge...” -Albert Einstein

This user is offline

View Website

Wed, Apr 28, 2010 at 10:24:51 AM | Editing Revit Material Libraries

#4

WWHub


site moderator|||

Joined: Tue, May 16, 2006
13079 Posts
3.5 Stars: 395 Votes


Please read these topic in your HELP:

Creating a Material

Changing the Render Appearance of a Material
Specifying an Image File for a Render Appearance
Texture Alignment
 
Those should answer your questions.  If you run into problems, come back with some more specific questions.
 

This user is offline

 

Thu, Apr 29, 2010 at 9:05:21 AM | Editing Revit Material Libraries

#5

J4S0NSM1TH


active

Joined: Mon, Jan 11, 2010
4 Posts
No Rating


thanks for the quick reply, not all the answers i was looking for but i think i was able to find everything out searching the net.

Still haven't found out if the materials are editable in any other form than in Revit. I have found that there is no way to purge unused materials, along with hatch patterns. Seems like another item to chalk up to the 2011 wishlist. Its really not worth my time to delete them one at a time, but it seems like that is the only way to do it. 

 

Transfering materials from project to project seems simple enough, now we can have a continually evolving mat library that references our existing 3ds max materials.

 

 


This user is offline

 

Thu, Jul 8, 2010 at 6:59:09 PM | Editing Revit Material Libraries

#6

narlee


active

Joined: Wed, Jan 14, 2004
7 Posts
No Rating


"Transfering materials from project to project seems simple enough, now we can have a continually evolving mat library that references our existing 3ds max materials."

You're saying you can use 3ds Max mtls in Revit?

 


This user is offline

 

Fri, Jul 9, 2010 at 9:56:51 AM | Editing Revit Material Libraries

#7

J4S0NSM1TH


active

Joined: Mon, Jan 11, 2010
4 Posts
No Rating


I have been able to use all of the texture maps that I would be using in Max now in Revit. It's not using a saved shader out of Max, the material still needs to be created fresh in Revit. So, technically speaking its possible to create the same rendering in Revit that would otherwise be using Max for. However, until Revit supports distributed rendering/ backburner its far more efficient to render in Max still.

This user is offline

 

Search this ThreadSearch this Thread | Page 1 of 1 |



Similar Threads

Thread/Thread Starter

Forum

Last Post

Replies

Revit Material Libraries

General Discussion >> Revit Project Management

Mon, Jun 12, 2017 at 2:45:54 PM

1

Best Material Libraries

Community >> Newbies

Mon, Mar 23, 2015 at 7:33:46 AM

1

Editing materials in revit MEP 2008

Community >> Newbies

Fri, Aug 17, 2007 at 3:31:21 AM

0

Updating Libraries

Revit Building >> Technical Support

Mon, Nov 29, 2004 at 10:17:08 AM

7

Content libraries instalation.

General Discussion >> Revit Project Management

Thu, Jul 14, 2016 at 8:18:17 AM

2

Site Stats

Members:

2056445

Objects:

23069

Forum Posts:

152325

Job Listings:

3

Sponsored Ads

Home | Forums | Downloads | Gallery | News & Articles | Resources | Jobs | Search | Advertise | About RevitCity.com | Link To Us | Site Map | Member List | Firm List | Contact Us

Copyright 2003-2010 Pierced Media LC, a design company. All Rights Reserved.

Page generation time: 2.7466

Login

User Name:

Password:

Remember Me  

Forgot Password?

Search Forums

Advanced Search

Search Forums

Advanced Search


Clear Highlights


Clear Highlights