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Forums >> Revit Building >> Technical Support >> Copied Detail group glitch?
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Joined: Wed, Nov 25, 2009
41 Posts No Rating |
Have searched hard to see if anyone else has this problem but with no joy, so here goes... I am in the middle of extensive detailing of a main stair to a large building. I draw my main section of the stair with detail lines, fills etc (we are keeping our model very basic) and place all detail items into a group. I then make callouts of areas of the main section for details, and paste my group aligned into each callout. If i update my main section, all my details update too. So far so good. However, if I now want to move any of the callout bubbles around, resize them etc, it causes a huge glitch within the callout view! everything jumps around and goes haywire. no families involved here, just detail lines. Any ideas or suggestions to prevent this? or is it a bug.... thanks in advance, ollie
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Joined: Tue, May 16, 2006
13079 Posts
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Not sure what is causing the jumping. Maybe your group origins. Not sure why you are using groups here. You do know that any / all annotation (2D) work can be copied to clipboard / paste same place between call-out and parent in either direction. Groups are meant for multiple locations - not same location in different views. If I update linework in a call-out and want that reflected in the parent, I delete the items in the parent and copy paste the updated items.
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Joined: Wed, Nov 25, 2009
41 Posts No Rating |
Thanks, ill have a look and see if it has anything to do with the group origins. It really 'feels' glitchy though, what is happening...theres no rhyme nor reason to it. I see your point about the two-way copy-paste feature. I just find that grouping stuff as I described does away with that extra step, having to delete items first then copy-paste into them. Wouldnt that get a bit time consuming when more than one detail is involved in the change? For instance with this stair Im drawing I had to make a finicky global change to bolt layouts on balustrade panels, which affected all 6 of my callout details. I made the changes once in my parent view, and that sorted everything else simultaneously.
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