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Forums >> Revit Building >> Technical Support >> Tagging offset parameter

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Mon, Aug 31, 2009 at 9:25:45 AM | Tagging offset parameter

#1

missalves


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First off, I apologize if this has been asked and answered in the past, but I couldn't find anything.  Does anyone know if it's possible to tag the "offset" parameter that comes default with some (but not all) family types?  It isn't one of the parameters that can be edited in the family editor, so I'm not sure how to go about tagging it if it's even possible.  I know I could create a new parameter to be tagged, but I've already been using the offset parameter and it would be easier to just tag that.  Thanks.

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Tue, Sep 1, 2009 at 2:44:18 AM | Tagging offset parameter

#2

sagarkagathara


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No, you'll have to use shared parameter.

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Tue, Sep 1, 2009 at 1:12:47 PM | Tagging offset parameter

#3

missalves


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That's what I was afraid of, thanks though.

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Tue, Jul 27, 2010 at 10:06:40 AM | Tagging offset parameter

#4

Sixto


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Just a follow up question.

 How do you create an offset Parameter?

Im in the same boat as missalves. I need to tag the offset and I cant figure out how. 

Ive created a parameter named "offset" but it all it does is allow me to type in it. It doesnt actually offset the family like the default offset parameter does. 

Any help would be greatly appreciated. Thanks


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Tue, Jul 27, 2010 at 11:13:50 AM | Tagging offset parameter

#5

WWHub


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As written above, in order for a parameter to be tagged, it must be a shared parameters.  Some family templates come with pre-defined shared parameters that you can set up a tag for.  A family that is built parametrically to "offset" from a level would have to have the associated geometry setup to move in relation to the level in the family using a label dimension.

 

To learn more about building parametric families, download the Family Guide from AutoDESK>http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=11091739  


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Tue, Jul 27, 2010 at 1:56:05 PM | Tagging offset parameter

#6

Sixto


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 You said:

"A family that is built parametrically to "offset" from a level would have to have the associated geometry setup to move in relation to the level in the family using a label dimension."

 How do you set up the geometry to move in relation to a level?

Ive searched the guide you told me to download and I cant find an answer. The closest thing I found was to use a reference line to make a door swing open.  But I need the entire family to move up and down from the floor.

 What im doing is installing backing in the walls. So it varies in length and elevation along the wall.

I have all the backing modeled on 1 floor so far, and the elevation along the wall was achieved by using the offset constraint. 

Now I need to know how to Tag the offset number so the floor plan will display what hieght to install the backing.

I realize that it should have been a shared constraint so it could show up on a tag. And before I model the other floors i want to know how to do that, so I dont have this problem again, but I cant figure it out.

Like I said earlier. Ive created an offset parameter, but I cant figure out what to tie it too to actually make it raise and lower my backing family. 

Thanks for any help!

 


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Tue, Jul 27, 2010 at 3:47:47 PM | Tagging offset parameter

#7

brettgoodchild


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Maybe it is just me, but I am a bit confused by your reply.

You say that:

" I have all the backing modeled on 1 floor so far, and the elevation along the wall was achieved by using the offset constraint. "

and then later you state:

 "Like I said earlier. Ive created an offset parameter, but I cant figure out what to tie it too to actually make it raise and lower my backing family. "

 

Kinda sounds like you actually got it to work.

Are you looking for the ability to tag the offset paramter or are you having issues making the parameter work..or both?

If you are looking for info on shared parameters, look in the help for shared parameters or Setting Up Shared Parameter Files.

 

You can also post your family here and will probably get a reply pretty quick

 

Just looking for clarification.

 

 


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