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Forums >> Community >> The Studio >> Rendering help... what is going on here???
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Joined: Tue, Jan 27, 2009
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Hi, I've imported my Revit to 3ds max through .fbx. I am trying to render an interior scene but am getting wierd coloration or what looks like reflections. Does anyone know what's going on here? (see attachment) Thanks, -David
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Joined: Tue, Jan 16, 2007
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it looks like it may be coming from your light fixture, try hiding just the diffuser not the light object
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Joined: Tue, Jan 27, 2009
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Hey Alabaster, thanks for your help as always! The lights I am using is a flat round light that I've changed the light source definition to a photometric hemi_ideal.ies. I then tried a recessed can light with a spot_ideal.ies definition. The can light got rid of all those lines. So your suggestion that it was the light cover was spot on. I can't use these recessed cans through because i need a light source that will fill the room with light and not just provide a spot light. Do you have any preferred IES definitions for the type of light I require? Also, how do i only hide the diffuser? -David
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Another problem I have is that when i import the lights into 3ds max, the light rotates 90 degrees. So I have to set my lights to 90 degrees in revit to be 0 degrees and pointing down in 3ds max. what's up with that?
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Its not so much your diffuser solid thats the problem, its probably the material assigned to it. try changing the material and see if that helps. as far as light rotation 90 degrees should be correct as Revit sees 0 degrees as being horizontal, in your Revit model you can go into Visibility/Graphics and under lighting fixtures turn on light source. you will now be able to see the photometric web file in your Revit scene.
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Hey Alabaster, what lights do you usually use when you're going from revit to max?
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