Forums >> Revit Building >> Technical Support >> Level Elevation
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Joined: Tue, Jul 31, 2007
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I have a level with an elevation that reads 14' - 1 3/16", but the actually elevation is 14' - 53/256" so there is some rounding going on. My question is where can I control this. I am hoping to get it to read 14' - 1 1/4". I don't want to move the level, I just want to control the tolerance of the rounding. Any help would be greatly appreciated.
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Joined: Tue, Jul 31, 2007
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I forgot to mention that I'm using 2010...
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In Revit, go to the Help menu, on the index tab search: dimensions, units, custom. There's a good explanation that I think will answer your question.
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Joined: Sat, Mar 19, 2005
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Click on edit as shown in the Attachment 1. Then select the Elevation label and click on Edit Label as shown in Attachment 2. Then follow as shown in Attachment 3 and change the rounding to 1/4". Load to the project. Done.
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Pavan Reddy
Revit Manager
Intelligence is not always knowing the answers, it's always asking the questions. |
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Hey Pavan, I actually tried that already and it doesn't seem to work...
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Joined: Tue, May 16, 2006
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I don't understand why you would not want to correct this. Where are you in this poroject that you can't set the elevation correctly? You headed for other problems. Beyond that .... If you did what Paven showed you, you should now have levels that are rounded to 1/4" - whatever that is. His advice works.
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Hello WWHub, The elevation is currently set correctly. It was given the surveyed elevation. These elevations are in decimals, and this is where the small fractions come from. The project is in early CD's and if we move the elevation of the level up 1/16th it's just more work that really isn't worth it. The building will never be built to that precision. We were just trying to do a quick fix. ...and you would think doing what Pavan suggested (which was the first thing I did before even posting this thread) would work, but it didn't. Maybe I'm missing something...I'll try it again.
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any other ideas?
Edited on: Thu, Jun 25, 2009 at 9:29:41 AM
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I don't know what you have done because what Pavin posted works. I did it! Another solution: Today's tip: Elevation base, Project Elevation vs. Actual Elevation | http://revittotd.com/06/340
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" I don't know what you have done because what Pavin posted works. I did it! Another solution: Today's tip: Elevation base, Project Elevation vs. Actual Elevation | http://revittotd.com/06/340 " I think it's me...I must be doing something wrong. Thanks for the link...we are actually using shared coordinates so the basement is at 0'-0" (but it's sea level is actually 116'-4 41/128" ). I'll let you know when I figure it out
Edited on: Thu, Jun 25, 2009 at 2:02:59 PM
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" " I don't know what you have done because what Pavin posted works. I did it! Another solution: Today's tip: Elevation base, Project Elevation vs. Actual Elevation | http://revittotd.com/06/340 " I think it's me...I must be doing something wrong. Thanks for the link...we are actually using shared coordinates so the basement is at 0'-0" (but it's sea level is actually 116'-4 41/128" ). I'll let you know when I figure it out Edited on: Thu, Jun 25, 2009 at 2:02:59 PM" What Pavan posted did work...it turns out I wasn't doing it properly before. Thanks Pavan
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Joined: Tue, Sep 9, 2008
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In 2009 you would adjust the tolerance in the "project units" found in the "settings" menu.
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