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Forums >> Revit Building >> Technical Support >> How to create isometriv views in revit architecture 2009 ?
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Joined: Sat, Oct 25, 2008
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Hi!
Is it possible to create isometric views in revit 2009 ?
Tried the help menu (F1), without any results..
Thx's
/jw
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Joined: Tue, May 22, 2007
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You have already one 3D view, in project browser pick in them with the right buttom of mouse and duplicate it, then it just "rotate" the view like you want.... Also, you can go to "View-Camera" and in plan view pick the place you want to camera and the target, you can renamed, go to properties and you can adjust the camera and target elevations....
Edited on: Thu, Oct 30, 2008 at 5:00:49 AM
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Thx's for the reply typhoon.
I should clearify my problem a little better:
I want to create a 'blown isometric' view. I figured out how to do it by choosing which graphics to view in 3D, and then copying each part into a sheet, but is there a faster/smarter way to do it ?
/jw
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You can create an approximation of an isometric view by drawing 30 degree lines on your sheet and rotating your default 3d view to fit - see attached image.
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Joined: Fri, Feb 10, 2006
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" I want to create a 'blown isometric' view. I figured out how to do it by choosing which graphics to view in 3D, and then copying each part into a sheet, but is there a faster/smarter way to do it ? /jw" far as i know the method that you are using is the only way within Revit to do what you want.
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best regards, coreed,aia bmpArchitects,Inc. "Revit has to be implemented, Not installed." Long Live Revit |
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Try this: Starting with the camera aligned parallel to the floor and aligned to the coordinate axes, it is first rotated downwards around the horizontal axes by about 35.264° as above, and then rotated ±45° around the vertical axes. (from Wikepedia) I used a default 3D view and used 'Orient' under view to align it to the east elevation. In the south elevation I rotated the camera by 35.264° (although you can also type in the formula above instead of the number) around the default base point. I then rotated the camera by 45° in the plan view by moving the base point to the camera position (it snaps here). The result is shown in the attached image.
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Sorry forgat to add that 35.264° is an approximation of arcsin(tan 30° . Use this formula for an exact rotation.
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I found this response on AUGI which I believe is what you are looking for (not sure if you're a member of AUGI, so I'm copying it here). "Use the View>Orient>to other view tools to create separate 3d views of the various plan views. Do one, and set up the 3D crop region to your liking. Duplicate this view several times, and on each copy, orient it to the next level. Then do the orient one more time on each view, say to "Southwest". You can then stack these on a sheet view to make an exploded axon."
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I found this response on AUGI which I believe is what you are looking for (not sure if you're a member of AUGI, so I'm copying it here). "Use the View>Orient>to other view tools to create separate 3d views of the various plan views. Do one, and set up the 3D crop region to your liking. Duplicate this view several times, and on each copy, orient it to the next level. Then do the orient one more time on each view, say to "Southwest". You can then stack these on a sheet view to make an exploded axon."
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Joined: Fri, Jul 22, 2005
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I found this response on AUGI which I believe is what you are looking for (not sure if you're a member of AUGI, so I'm copying it here). "Use the View>Orient>to other view tools to create separate 3d views of the various plan views. Do one, and set up the 3D crop region to your liking. Duplicate this view several times, and on each copy, orient it to the next level. Then do the orient one more time on each view, say to "Southwest". You can then stack these on a sheet view to make an exploded axon."
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whoa, I don't know how that got posted three times, I'm sorry.
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