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Forums >> Community >> Newbies >> How do I create a sweep with a light source?

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Tue, Oct 7, 2008 at 3:31:23 PM | How do I create a sweep with a light source?

#1

sniper22904


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Joined: Thu, Jul 31, 2008
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I have made a light cove profile, but do not know how to give it a light source for the continuous light in the cove. I made the cove a profile so that it is easier to use as a sweep versus having to redraw it every time for every project.

please help.


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Mon, Nov 17, 2008 at 1:33:08 PM | How do I create a sweep with a light source?

#2

jlights


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Joined: Tue, Dec 18, 2007
146 Posts
3 Stars: 2 Votes


You need to create a lighting fixture family that corresponds to a the lighting fixture you plan to put into the cove. The lighting fixture family will have the light source built into it, and you can assign an ies file to it if you want to use it in renderings. Then insert as many instances of the fixture family as it takes to fill the cove, just as you would in the real world (that's the nature of Building Information Modeling). Also be sure to set the light source object to Photometric web in element properties, or it won't render properly.

Hope this helps.


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Mon, Nov 17, 2008 at 1:53:17 PM | How do I create a sweep with a light source?

#3

Typhoon


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Joined: Tue, May 22, 2007
5921 Posts
4 Stars: 201 Votes


Hi, check this video I made a few weeks ago and see if this is what you need... http://screencast.com/t/Qu0Hq1MG5

 


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