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Joined: Thu, Feb 14, 2008
3 Posts No Rating |
Anyone have an idea on how to solve this: I am modeling a campus-type project have structures and topo in place-This project has underground parking with 'site-features' on top of the sub-surface parking. I would like to have my topo surface on top of the parking structure to shape/grade/and render. Right now, of course the topo extends down through the sub-surface parking and pads cut to bottom of parking..The only thing I can figure is when I have my sections, elevations and 3d section views is to override the graphics of the topo fill to transparent...this is a work-around but really want topo where user can define the base of the topo...any ideas? Regards
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Joined: Tue, May 22, 2007
5921 Posts
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ye, this is a problem, when you create a PAd in your site "he" make a hole and if you create walls around the pad you don't see any problems, the problem is when you create another surface in the top of the hole, "he" put the cut pattern, you can do what are you thinking "in the section build" put transparent in the graphics override but the top of surface keep transparent too, so, you have another choise, go to the "SETTINGS - SITE SETTINGS" and in the "ELEVATION OF POCHE BASE" put positive value, the cut pattern is disapear and go to the "DRAFTING" and create a "FILLED REGION" whit "INVISIBLE LINES AND IN PROPERTIES CHOOSE EARTH PATTERN IN FILL PATTERNS" around your model. That's a solution too...
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