Forums >> Revit Building >> Technical Support >> Elevated sidewalk
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Joined: Tue, Oct 12, 2004
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Hi there. Again! Yes, its me, that berlino bed guy back with more questions to you all
Well, I've been learning Revit as much as I can because I decided to start to use it on my college work.
My problem is the following:
I'm making a street with a slight inclination and I want to make a road (this one I know) and on either side of the road a slightly more elevated sidewalk. So you\\\'ve got the road and on either side a sidewalk that\\\'s something like 8cm more elevated than the road level. Is this possible?
I took the liberty to take an image from the gallery with what I want (and I still dont know how to make...)
Post edited on 2005-01-20 15:15:05
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Joined: Mon, Jan 12, 2004
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Both floors and topography can have there elevation manipulated very easily.
If you are using a floor for the sidewalk, (which was probably the case in the example) its just been elevated above the road by giving it an offset from the ref. level.
If you are using topography for both elements, due to the sloping factor. Simply split your topography for the segment that's different and you can move it up and down in elevation to the appropriate level...
HTH.
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Joined: Tue, Oct 12, 2004
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Well, you were right. It was all a matter of adding floor. The idea works in a simple plain ground, but what if I want to add the sidewalk to a topo site with different elevation levels?
(I know you already answered this... but...)
I didn't understand what you were trying to say... Can you break it down a little?
Post edited on 2005-01-20 19:10:28
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Joined: Mon, Jan 12, 2004
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Use split surface in the site tools on the topography and break down the site into the various components, that is; sidewalk, road, land etc.
Unfortunately site regions will be no good to us here.
Once you've done this, it is probably easiest to drop the street instead of lifting everything else. In an elevation or section select the street topography and move it downwards 150mm or whatever using the move command.
The hard part is adding a kerb which will follow the topography... I typically use an in-place family if its complicated and just try to segment the kerb and match the topography as much as i can using reference planes etc... It doesn't matter if its not exactly right, just needs to look okay.
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Joined: Tue, Oct 12, 2004
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I think I'm beginning to understand. I'm adding a 3D image of what I've done. I think this is where you're heading me to... If so, I've just have one final question. How do I cover up those white spaces between the ground splits?
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Joined: Mon, Jan 12, 2004
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ahh a picture really helps...
Yeah that's what i was saying about doing the kerbs. If you draw a reference plane on the edge of the street in plan and create a section parallel to this. Then set the reference plane as the work plane and go to your new section. Then create an in-place family sweep by sketching the path of the sweep to match the street.
Then draw or load the appropriate kerb profile and finish the sketch. Do the same for the other side.
And there you go.
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Joined: Tue, Oct 12, 2004
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This seems like a nice idea, but the problem is that you have to make a new sweep each time the topography changes inclination. But oh well... I can't blame you for that You have already helped me quite a lot.
Let's hope that the next release of Revit addresses this issues. Thanks :D
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Joined: Wed, Sep 8, 2004
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There's no chance that you have found a better solution for creating curbs/ streets by now is there? Thes site options are pretty worthless thus far. My topo is incredibly diverse and I need my streets and curbs to be accurate.
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