Forums >> Revit Building >> Technical Support >> Windows showing up gray in consistent colors view.
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Hi,
Just trying to show basic colored elevations using consistent colors.
For some reason my windows are all showing up gray? Ive tried changing materials and editing the family with no success.
Has anyone come accross this and can help.
In 3D view when consistent colors is selected it works just shows gray in elevations. I've attached a photo of the issue.
Cheers.
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Gray means that you have failled to properly assign a material. We don't have enough information from you to know what you are doing wrong.
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The same happens when I make a elevation view in consistent colours. My materials are correct.
I assume it's a setting within Revit, which applies to a translucent material.
How do you want the glazing to appear?
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Kim,
Your materials may be correct but if they are, then your application is incorrect. Try this. If the surface in question is a normal system element like walls, roof, floor then paint the grey surface in your realistic view using your properly defined material. What happened?
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When I change the material of the glazing to let's say brick, it will show as the brick colour in the Elevation in Consistent colours.
Under the materialtab "graphics" Use Render Appearance is checked" for all 3 materials.
Clear glazing doesn't have a colour, so Revit turns it gray.
@WWHUB: what colour do you think it should be?
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With consistent color setting, glass color is set under the graphics tab - not the appearance tab.
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Like I said in my previous post
"Under the materialtab "graphics" Use Render Appearance is checked" for all 3 materials."
If you uncheck this box you can choose what colour the material will have.
For the plain glazing in my example the colour is set to a light grey-green and the transpareny is 75%
Making the glas appear grey is just how Revit deals with clear glazing. If you want your glazing to be a differnt colour, turn of "Use render appearance" and select the colour you want the glazing to be shown in (you might have to change the transparency as well).
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In realistic views, glass will not be transparent. When you set the graphics to use render apperance, the glass is a very light grey/blue/green because it is soda lime glass.
You can't really make glass in a family transparent in realistic view. You can make curtain wall glass panels transparent through VG.
If you want this glass to be white, then bring in the glass, cast clear material from the AEC and set it to white.
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Setting the glas tot white (with a transparency) still gives a grey colour (though lighter) in elevations (Revit-logic).
Anyway, this is not a problem for me, the point here is: we still don't know what @Nowlan's intentions are/were.
Edit: I've noticed that when I turn off the surface pattern for my glazing, it does change the colours. Though this doesn't seem logic since "Realistic" shouldn't take in account the surface patterns.
Edited on: Thu, Feb 13, 2014 at 9:25:15 AM
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I have noticed that when viewing glass in Consistent Colors and not using 'use rendering appearance', the glass will only show up the transparent soda green when the glass surface pattern is not solid.
I just switched a glass type from solid grey to a fine cross hatch grey and the panels went from opaque grey in consistent color view to translucent light green.
This is unfortunate because in elevations I want the glass to show up as solid light grey while in consistent colors i want it to show up translucent.
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Has anyone come up with a workarouund for this yet, the grey windows isn't a great looking outcome, any help would be greatly appreciated...
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So i recently came across this problem, and discovered the solution. (at least for what i was looking for)
IN my elevations my windows where grey no matter what material i assigned to it and no matter hwat i was doing to the family and editing the parameters. But what i discovered was something really simple.
To fix this open the family and select you glass material, on the top ribbon you'll find a visiblity settings, click on it and it has two sections "view specific display and "detail levels". On the windows i was having trouble with the "view specific display" only had the "Left/Right" box was checked, once i check the "Front/Back" box all the materials started showing up like they normally should.
I know im about a year late with this solution but i hope this helps someone.
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Joined: Mon, Apr 25, 2016
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So i recently came across this problem, and discovered the solution. (at least for what i was looking for)
IN my elevations my windows where grey no matter what material i assigned to it and no matter hwat i was doing to the family and editing the parameters. But what i discovered was something really simple.
To fix this open the family and select you glass material, on the top ribbon you'll find a visiblity settings, click on it and it has two sections "view specific display and "detail levels". On the windows i was having trouble with the "view specific display" only had the "Left/Right" box was checked, once i check the "Front/Back" box all the materials started showing up like they normally should.
I know im about a year late with this solution but i hope this helps someone.
|
This user is offline |
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active
Joined: Mon, Apr 25, 2016
0 Posts No Rating |
So i recently came across this problem, and discovered the solution. (at least for what i was looking for)
IN my elevations my windows where grey no matter what material i assigned to it and no matter hwat i was doing to the family and editing the parameters. But what i discovered was something really simple.
To fix this open the family and select you glass material, on the top ribbon you'll find a visiblity settings, click on it and it has two sections "view specific display and "detail levels". On the windows i was having trouble with the "view specific display" only had the "Left/Right" box was checked, once i check the "Front/Back" box all the materials started showing up like they normally should.
I know im about a year late with this solution but i hope this helps someone.
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